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This first large-space heavy launch, we call it the era of VR space 2.0. "VR Space" comprehensively upgrades multiplayer interactive virtual battlefield gameplay while compressing physical space and improving the floor-to-floor ratio. Whether addictive players, casual consumers or parent-child combinations, all could be easy to join the player camp to experience the fun of advanced multiplayer VR battle technology.
---Aim at 3 major pain point in running business
1. Percent of space & turnover
Break the traditional cognition of the [Big space means the cover is large], our big space product just need 20m square but could allow 4 players playing at the same time, improve the turnover space, make the people earn profit quickly.
2. Stability
Break the traditional cognition of the [ VR Big space means walking with backpack], our product have solve the pain point of short cruising duration, stability, bear a heavy burden one time. Increase the customers coverage Significantly.
3. Playability
Break the false cognition of the [Multiplayer online means Score ranking], To achieve real-play online real-time connection experience, let the players more sticky.
4. Easy equipment:just one VR glass and wireless electromagnetic-coil gun, the player don't need the integrated computer backpack anymore.
5. NDX platform of games, more than 50 pcs games with vision 360°.
6. Online game: Support 4 persons to make competitio n together in one game at the same time.
7. Space Positioning: Use the real battle environmental action to determine the criteria, accurate effect of the stop and action.
8. Motion Capture: support walking, running, jumping, squatting and other actions suitable for the game.
Basic Parameters | |||
Product name | VR Space | After-sale service | 12 months Warranty and lifetime maintainance |
Equipment | Intelligent Handle | Specifications | 4.5×4.5×3.3 meters |
Rated Power | 2KW | Input Voltage | 220V |
Headset | HTC VIVE | Net weight | 1100KG |